http://bugs.winehq.org/show_bug.cgi?id=12929 --- Comment #128 from Daniel <daniel.spies(a)fuceekay.com> 2008-09-09 14:38:37 --- (In reply to comment #127)
Whenever you rebuild/update wine, it is common practice when debugging to clear out your wineprefix (ie ~/.wine). When testing multiple versions of wine on the same system, make sure to have PATH, and LD_LIBRARY_PATH setup correctly, and switch to new wineprefixes with WINEPREFIX.
eg.
export PATH=/opt/wine1.1.3/bin:$PATH export LD_LIBRARY_PATH=/opt/wine1.1.3/lib export WINEPREFIX=/home/blah/testing1.1.3
Thank you, but if it would have been working, it would have been still a proof of the fix, right? As it was too late to continue I just gave a short statement on what happened until that time, and what I will do next. Now I'm done with my testing and archived a fresh install by simply deleting the .wine dir. This is not a big deal if nothing works anyway... So, the result is not that good. I removed the lines from the file by commenting them out. (line #56 and #59 in wine 1.1.4): /* ATI */ //{"GL_ATI_separate_stencil", ATI_SEPARATE_STENCIL, 0 }, {"GL_ATI_texture_env_combine3", ATI_TEXTURE_ENV_COMBINE3, 0 }, {"GL_ATI_texture_mirror_once", ATI_TEXTURE_MIRROR_ONCE, 0 }, //{"GL_ATI_envmap_bumpmap", ATI_ENVMAP_BUMPMAP, 0 }, {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER, 0 }, {"GL_ATI_texture_compression_3dc", ATI_TEXTURE_COMPRESSION_3DC, 0 }, After that I did a "aptitude remove wine" then "rm -rf ~/.wine" then "./configure" followed by a "make" and "sudo make install". The freezing still appears after a few seconds in game. It's like a big lag, then the sound is always repeating one second (the last second of the game-sound repeated in a infinity loop). And there is no CTRL+BACKSP, nor switch to TTY anymore. Damned... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.