1 Dec
2018
1 Dec
'18
4:11 p.m.
https://bugs.winehq.org/show_bug.cgi?id=45279 --- Comment #23 from Fabian Maurer <dark.shadow4(a)web.de> --- Problem is that in context_load_numbered_arrays, glVertexAttribPointer expects an VBO to be bound - 0 is not accepted anymore in core contexts. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.