9 Jul
2016
9 Jul
'16
7:06 a.m.
https://bugs.winehq.org/show_bug.cgi?id=33225 --- Comment #10 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Sagawa from comment #9)
Created attachment 55066 [details] Use dB unit
I can confirm the issue, even the game complains about video playback. Could you try this patch?
I realized that this issue was caused by scaling model mismatching in mciqtz32. The audio volume value should be converted to dB unit before passing to IBasicAudio_put_Volume.
The patch works here as well, thank you. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.