https://bugs.winehq.org/show_bug.cgi?id=44796 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |NEW --- Comment #14 from Józef Kucia <joseph.kucia(a)gmail.com> --- Yes, it's still present. The trial version of Age of Empires II: The Conquerors is very sluggish and unresponsive. Adding WINED3D_BLT_SYNCHRONOUS to the texture blit in ddraw_surface_update_frontbuffer() fixes the problem. OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel (git-c292414765) OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.23.0, 4.15.5-gentoo, LLVM 7.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel (git-c292414765) OpenGL core profile shading language version string: 4.50 wine-4.0-rc6 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.