https://bugs.winehq.org/show_bug.cgi?id=34260 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |dotnet Status|UNCONFIRMED |NEW URL| |http://store.steampowered.c | |om/app/204240/ CC| |focht(a)gmx.net Summary|game *The Bridge* does not |The Bridge (Steam) (.NET |launch |4.0 XNA game) crashes on | |startup Ever confirmed|0 |1 --- Comment #4 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, works fine here with recent Wine. There are a few stub messages related to XInput but those are harmless: --- snip --- fixme:xinput:XInputSetState (1 0x33f128) Stub! fixme:xinput:XInputSetState (2 0x33f128) Stub! fixme:xinput:XInputSetState (3 0x33f128) Stub! ... --- snip --- Keyboard input is properly working. For example, in the first scene of the game you use arrow keys <- -> keys to shake the tree to get an apple falling down on the sleeping guy's head to wake him :) Prerequisite: 'winetricks -q dotnet40' The installer will deploy XNA 4.0 Redist on its own. Use 'append' mode for log next time to avoid interleaving messages. @Jarkko please avoid adding noise to the bug if you don't understand the technical details. Half of the managed backtrace from OP is made up by XNA 4 calls so XNA is obviously installed in the prefix. $ wine --version wine-1.7.30-121-g6fe4d9e Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.