http://bugs.winehq.org/show_bug.cgi?id=11674 --- Comment #263 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-12-20 10:30:01 CST --- Created attachment 42868 --> http://bugs.winehq.org/attachment.cgi?id=42868 wined3d: Use glBufferSubDataARB for dynamic buffer uploads This patch implements Pierre-Loup's suggestion. It may or may not give you better performance with Nvidia's threaded optimizations. On my system performance is terrible with this patch and threaded optimizations, so I may have done something wrong in the patch - but I have no idea what that might be. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.