http://bugs.winehq.org/show_bug.cgi?id=11674 --- Comment #326 from Pablo Salgado <chatocl(a)yahoo.com> 2013-09-05 21:17:24 CDT --- (In reply to comment #310)
You may be interested in my command stream work I've posted to http://www.winehq.org/pipermail/wine-devel/2013-September/101106.html . This patchset implements a feature similar to __GL_NV_THREADED_OPTIMIZATIONS in wined3d itself. It isn't complete yet, but it improves a lot of games already and should work on all drivers.
tested Starcraft II on i5-3750 & 650 ti. (325.15 prop. drivers) ubuntu12.04 graphic settings is high "vanilla" ubuntu wine ppa around 40 fps (measuring sec 30 in a replay) 44420 + __GL_THREADED_OPTIMIZATIONS=1 around 60 fps (measuring sec 30 in a replay) cs + CSMT="enabled" around 80 fps (measuring sec 30 in a replay) But graphics problems... please see atached screenshoot they can be solved by changing graphics details That happen in a random way for example if I disable 3d portraits usually get the right rendering, enabling 3d portraits again and most of the times good rendering!!?? new game => usually bad rendering => changing 3d portraits and again good rendering an so on..... Also I have doubts regarding export LD_PRELOAD="libpthread.so.0 libGL.so.1" is that needed now? Performance is really good (better than with Nvidia pacth) getting closer to native! Many thanks for working on getting wine better -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.