http://bugs.winehq.org/show_bug.cgi?id=19315 --- Comment #6 from Henri Verbeet <hverbeet(a)gmail.com> 2009-07-14 04:28:20 --- (In reply to comment #5)
Found the offending commit:
===================================================================== ca69ec0e852a6f2e877f1c93d7a37d6f857bf9c7 is first bad commit commit ca69ec0e852a6f2e877f1c93d7a37d6f857bf9c7 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jul 1 09:46:16 2009 +0200
wined3d: Recognize geometry shaders in shader_trace_init().
:040000 040000 ac174b4b20d52bce9c38dcb13f88081f29704667 86e8a0f50e0989a916d89c6b606702bd3f145c48 M dlls =====================================================================
It's extremely unlikely that that's the commit that caused this. The code in question isn't executed unless you have the d3d_shader debug channel enabled. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.