17 Dec
2011
17 Dec
'11
1:42 p.m.
http://bugs.winehq.org/show_bug.cgi?id=10206 --- Comment #43 from Rico <kgbricola(a)web.de> 2011-12-17 07:42:37 CST --- Using "AlwaysOffscreen" = "enabled" removes the flickering for all shader levels for me. The double buffer patch is still needed. The shadows are still missing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.