http://bugs.winehq.org/show_bug.cgi?id=31701 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon(a)gmail.com --- Comment #21 from Xavier Vachon <xvachon(a)gmail.com> 2013-04-26 02:09:00 CDT --- (In reply to comment #20)
After some trying, I got the following:
1 d3dcompiler_43.Preprocess: - the hack fixes the issue - there are some problematic cases in the wpp like "test #test", so the hack needs some further improvements, before it could get in, thought the game doesn't use this corner cases
2 d3dcompiler_43.D3DCompile: - needs some hlsl parser improvements
3 d3dx9_36.D3DXFillTexture: - the not handled format is D3DFMT_A16B16G16R16F - simply returning D3D_OK for this format fixes the crash
As of today's wine (1.5.28), the GOG.com version of Alan Wake runs with a d3dx9_36 override. An override to d3dcompiler_43 is not necessary. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.