http://bugs.winehq.org/show_bug.cgi?id=19002 --- Comment #10 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-06-21 04:03:09 --- Can you search for if(ffp_clip_emul(stateblock) && device->vs_clipping) shader_addline(&buffer, "KIL fragment.texcoord[7];\n"); in gen_arbfp_ffp_shader(), arb_program_shader.c, and replace it with if(ffp_clip_emul(stateblock) && !device->vs_clipping) shader_addline(&buffer, "KIL fragment.texcoord[7];\n"); Ie, negate device->vs_clipping. It should be in line 5173. (Sorry, no patch atm, my wine tree is quite different) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.