http://bugs.winehq.org/show_bug.cgi?id=7311 denis bonnenfant <denis.bonnenfant(a)diderot.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|0.9.30. |0.9.47. --- Comment #9 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2007-10-22 12:23:57 --- There is still a problem with multiple windows. The problem is solved for the first windows, but remains when opening a second one, causing the same crash. The first patch ( end of august ) didn't have this problem, allowing multiples windows to be opened, but the version in .9.47 does. I leave it closed, as i suspect other problems related to windows redraw (http://bugs.winehq.org/show_bug.cgi?id=9561)and pixelformats to interfer here. There is also a problem with dynamic highlight of edges : when the option is checked, edges are redrawn shifted by approx. 50 pixels left. When switching down the option, everything is ok. Another point is that Solidworks is searching for the graphic card type for enabling some functions (realview, vertex shaders). with wine, solidworks is using the "windows software opengl", as it doesn't detect opengl hardware. Is there a way to force it ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.