9 Feb
2016
9 Feb
'16
9:28 p.m.
https://bugs.winehq.org/show_bug.cgi?id=40094 --- Comment #3 from Riccardo <c10ud.dev(a)gmail.com> --- (In reply to Sebastian Lackner from comment #2)
(In reply to Riccardo from comment #1)
Hi, do you have a traceback for this error?
I don't have the game, but its very easy to see that something is going wrong when adding traces to compare the result of "wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &wined3d_desc);" with the new values of the desc struct. It does not seem to handle mipmap levels correctly.
Patch 118966 should take care of this, can someone test it? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.