http://bugs.winehq.org/show_bug.cgi?id=27194 Summary: The Witcher 2: White/coloured screen with UseGLSL=enabled Product: Wine Version: 1.3.20 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: dredgingthelake(a)gmail.com Created an attachment (id=34742) --> (http://bugs.winehq.org/attachment.cgi?id=34742) Witcher 2 - GLSL enabled - 01 As summary, during gameplay screen is white and/or coloured in a glitchy way. Screenshots will be uploaded to show this more clearly. The main error seems to be this: err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ /var/tmp/portage/app-emulation/wine-1.3.20/work/wine-1.3.20/dlls/wined3d/glsl_shader.c / 4625 Additionally, setting "UseGLSL = disabled" works around the issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.