https://bugs.winehq.org/show_bug.cgi?id=46909 Bug ID: 46909 Summary: Missing (black) textures in Black & White Product: Wine Version: 3.20 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: hverbeet(a)gmail.com Regression SHA1: 961a94ac046644004718c56bfeeb81740cb73793 Distribution: --- Created attachment 63986 --> https://bugs.winehq.org/attachment.cgi?id=63986 plain terminal output Most objects (trees, buildings, people) are pitch black in Black & White and in the Creature Isle expansion. Changing graphical details in the setup menu or disabling GLSL, CSMT don't make a difference. Reproduced the problem with nouveau/Mesa 19.0.0. and with Nvidia binary drivers 418.49.04. There is no demo version available. Please let me know if you need debug logs. I found that the problem is present since commit 961a94ac046644004718c56bfeeb81740cb73793. I couldn't revert the commit on current git, but I verified that textures are rendered properly with the previous commit. Still present in wine-4.4-188-gc988910cae (also in Staging). OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 418.49.04 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.