http://bugs.winehq.org/show_bug.cgi?id=59147 --- Comment #2 from Zeb Figura <z.figura12@gmail.com> --- Figured out the difference between me and Henri: he's using a HiDPI screen. I'm not sure if this is the same thing (or how HiDPI support in Wine works in general), but if I change the DPI in winecfg to something higher, I can reproduce the regression. FWIW, with current Wine I see 6 calls to opengl_drawable_flush() per frame. As you say, that doesn't result in an actual drawable flush normally. But with the DPI changed, it does. [I'll admit it also seems odd to me that opengl_drawable_flush() should be called and do nothing. If nothing else maybe it should be named differently? Also, why are we flushing on a glClear()?] -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.