12 Jan
2008
12 Jan
'08
7:28 p.m.
http://bugs.winehq.org/show_bug.cgi?id=10697 --- Comment #36 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-01-12 13:28:33 --- Finding the right place is tricky (though not as tricky as what I had to do for the p8 fragment shader). It could be the right place but it should only be overridden for WINED3DFMT_P8, when GL_EXT_paletted_texture is around and when the RenderTargetLockMode is readtex or textex. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.