14 Apr
2019
14 Apr
'19
2:58 p.m.
https://bugs.winehq.org/show_bug.cgi?id=47011 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com --- Comment #1 from Józef Kucia <joseph.kucia(a)gmail.com> --- Yes, the SampleCount option overrides the sample count for Direct3D swapchains. This option isn't expected to work for OpenGL games. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.