http://bugs.winehq.org/show_bug.cgi?id=31829 --- Comment #1 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-10-01 07:32:02 CDT --- That commit fixed something in dmusic that allowed the game to go further in its audio initialization, but then run into a different dmusic bug that causes it to quit instead of just disabling audio. Wine's dmusic is largely unimplemented, so I wouldn't expect this to work any time soon (though Christian Costa is doing active work on dmusic, so maybe someday). In the meantime, workaround with native directmusic, as you said. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.