https://bugs.winehq.org/show_bug.cgi?id=46807 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED Component|-unknown |directx-d3d CC| |o.dierick(a)piezo-forte.be Product|Wine-staging |Wine Fixed by SHA1| |9bd6b2c2bf5e7603e65215432f3 | |a3e5dad43616c --- Comment #10 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- (In reply to Håkon from comment #9)
(In reply to Paul Gofman from comment #8)
This is not a Staging bug. The fix has been committed to Wine git (9bd6b2c2bf5e7603e65215432f3a3e5dad43616c).
Even though it is not a staging bug, I had to use wine-staging because I'm not able to get The Sims to run using wine-devel
The point is that the issue is not caused by wine-staging. Whether the game doesn't work without wine-staging is irrelevant. (In reply to Håkon from comment #7)
I've tested the patch. The game is working, and it does not hang any more when opening the menus.
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