12 May
2020
12 May
'20
5:49 a.m.
https://bugs.winehq.org/show_bug.cgi?id=49133 --- Comment #3 from William Pierce <wgpierce01(a)gmail.com> --- Trying out the fix from the bug this is a dup of: Using Wine Staging and setting registry DWORD value HKCU\Software\Wine\Direct3D\multiply_special to 2, but NOT 1, makes it render fine. Setting it to 1 has no effect. Performance is fine after shader cache is built up. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.