12 Apr
2014
12 Apr
'14
10:35 a.m.
https://bugs.winehq.org/show_bug.cgi?id=35444 --- Comment #4 from Henri Verbeet <hverbeet(a)gmail.com> --- I think that makes sense. The missing VertexTextureFilterCaps are probably just an oversight. GL_SRC_ALPHA_SATURATE as destination blend function is added by ARB_blend_func_extended. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.