https://bugs.winehq.org/show_bug.cgi?id=25857 --- Comment #29 from Lorenzo Ferrillo <lorenzofer(a)live.it> --- Created attachment 53995 --> https://bugs.winehq.org/attachment.cgi?id=53995 log of obse_loader.exe with d3dx debug and Oblivion Reloaded active logged with "WINDEDEBUG=+d3dx wine obse_loader.exe 2> wine.txt" With Oblivion Reloaded active. quartz error can be ignored, they happen in the base unmodded game aswell. If it may interst you these are the main page of Oblivion Reloaded: http://www.nexusmods.com/oblivion/mods/45749/ and the source code aswell: https://github.com/Alenett/Oblivion-Reloaded-Source in particular the file with the code to manage effects: https://github.com/Alenett/Oblivion-Reloaded-Source/blob/master/EffectManage... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.