http://bugs.winehq.org/show_bug.cgi?id=11021 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral(a)gmail.com --- Comment #23 from Matteo Bruni <matteo.mystral(a)gmail.com> 2010-06-06 09:55:02 --- (In reply to comment #22) I sent the patch to wine-patches. Now Universal Combat crashes after calling the assembler with a (still unsupported) ps_1_4 shader. Working around that, the game continues a bit further only to crash after a call to the stubbed D3DXLoadSurfaceFromFileInMemory function. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.