16 Mar
2010
16 Mar
'10
9:38 p.m.
http://bugs.winehq.org/show_bug.cgi?id=21384 --- Comment #10 from Henri Verbeet <hverbeet(a)gmail.com> 2010-03-16 16:38:25 --- Created an attachment (id=26847) --> (http://bugs.winehq.org/attachment.cgi?id=26847) debug patch Does this patch make any difference? The game seems to die because we're making GL calls while the window is already destroyed. This patch avoids some of those, but it'll probably just die on the next one instead. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.