http://bugs.winehq.org/show_bug.cgi?id=21618 octavian.voicu(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |octavian.voicu(a)gmail.com --- Comment #21 from octavian.voicu(a)gmail.com 2010-02-07 17:30:55 --- Here's from Anton's log: ... err:d3d:buffer_Map Buffer map failed. Flags 00000011, size 1779240, buffer 19, type 00008892 fixme:d3d:buffer_Map >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from the failed buffer map @ buffer.c / 1120 err:d3d:buffer_Map Read write map succeeded fixme:d3d:buffer_Map Address returned by glMapBufferRange: 0xb0cff008 fixme:d3d:buffer_Unmap >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glFlushMappedBufferRange @ buffer.c / 1199 ... This buffer_Map / buffer_Unmap sequence repeats 5 times in the log. So the patch worked for buffer_Map, but I believe it needs to do the same thing for buffer_Unmap to prevent a memory leak. Hope this speeds things up a bit :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.