11 Dec
2008
11 Dec
'08
1:38 p.m.
http://bugs.winehq.org/show_bug.cgi?id=16421 --- Comment #3 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-12-11 07:38:44 --- I found the problem, it was wrong to remove the G16R16 load-time fixup because the in-memory layout of the D3D and OpenGL surface data is different. I'll send a patch -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.