http://bugs.winehq.org/show_bug.cgi?id=21426 Bartosz Brachaczek <b.brachaczek(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |b.brachaczek(a)gmail.com, | |hverbeet(a)gmail.com --- Comment #7 from Bartosz Brachaczek <b.brachaczek(a)gmail.com> 2010-01-25 19:02:08 --- AFAIK, it's the third time a regression causes Fallout Tactics not to start in fullscreen. Really strange bug. First commit that caused a regression between 0.9.30 and 0.9.31 was (according to http://www.winehq.org/pipermail/wine-devel/2007-February/054251.html): commit 388499ff28616ef03bf8949a78e658e1bdb4e4fc Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Wed Feb 14 17:59:08 2007 +0100 wined3d: More fullscreen window fixes. Then, it's been silently fixed in some unknown commit (some time ago I did a regression test to find it out but now I can't find those results - if it'd be helpful, I can redo this). Second time regression between 1.1.2 and 1.1.3 affects Fallout Tactics (bug #15000): commit 34b37fe2411d83f1a6f3e11a7a1e4d28bd9b36ba Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Tue Aug 5 14:24:10 2008 -0500 d3d: Remove IWineD3DDevice::SetHwnd. It's been fixed between 1.1.34 and 1.1.35 in the following commit: commit c24e48d937cfd0000a22af555a920ea7fab71d7b Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Dec 14 20:49:53 2009 +0100 wined3d: Filter window messages generated by switching to fullscreen and back. But hit again between 1.1.35 and 1.1.36 in this commit: commit b49e684f5d2447171589acccb37ffee81ffffbe2 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Dec 22 18:32:14 2009 +0100 wined3d: Focus the focus window. Adding Henri Verbeet to CC. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.