http://bugs.winehq.org/show_bug.cgi?id=34574 --- Comment #14 from Stefan Dösinger <stefan(a)codeweavers.com> 2013-09-26 06:42:33 CDT --- Testing on old hardware and reporting regressions is a good thing. Wine has a policy of not breaking things that once worked, and we don't have the resources to test everything ourselves. That said, yes, we can't do magic. Your card is essentially a Geforce 2, but rebranded as Geforce 4 for some reason. My guess is that Nvidia wanted to sell some leftover stock of Geforce 2-era chips. It won't do pixel shaders, so any game that needs it won't run. Regular Geforce 4 GPUs support Pixel Shader 1.x on Windows. They don't support that on Wine. To do so, we'd have to write a GL_NV_register_combiner+GL_NV_texture_shader shader backend, which probably only a handful of people would use. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.