28 Nov
2025
28 Nov
'25
2:22 p.m.
http://bugs.winehq.org/show_bug.cgi?id=55981 --- Comment #32 from Jacek Caban <jacek(a)codeweavers.com> --- (In reply to Trass3r from comment #31)
What about the more specific wined3d mapping inefficiencies described in https://bugs.winehq.org/show_bug.cgi?id=55981#c20 ?
They don't apply when wined3d uses persistent memory mappings (and it's now able to do so). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.