http://bugs.winehq.org/show_bug.cgi?id=59148 Rémi Bernon <rbernon@codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED --- Comment #1 from Rémi Bernon <rbernon@codeweavers.com> --- This might not be the same commit, but I think this is pretty much the same bug. The issue is that with offscreen rendering we call glFinish before presenting, and we're also presenting a bit too often since these changes. *** This bug has been marked as a duplicate of bug 59147 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.