https://bugs.winehq.org/show_bug.cgi?id=41271 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #13 from Zebediah Figura <z.figura12(a)gmail.com> --- The difference caused by the hack is that it allows the mixer thread [i.e. DSOUND_mixthread()] to run, instead of immediately returning. But I don't know why this would have an effect. The game is essentially calling Initialize() and Release() in quick succession, with no other operations—i.e. it doesn't even seem to be explicitly playing any sound. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.