http://bugs.winehq.org/show_bug.cgi?id=24746 --- Comment #2 from Javier Kohen <jkohen(a)users.sourceforge.net> 2010-12-11 02:02:50 CST --- Created an attachment (id=32439) --> (http://bugs.winehq.org/attachment.cgi?id=32439) Default console output in FBO mode Confirmed with Wine 1.3.9. It seems that the only difference in the default console output between FBO and backbuffer mode is this line, which repeats in FBO mode as long as the game is running, and never appears in the other mode: err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBlitFramebuffer() @ surface.c / 3325 Updating to nVidia's driver version 256.53-2 didn't help. I'm not including a screenshot because it's just a black screen. I've noticed that the Telltale Games logo that appears right after starting the game is a good telltale that the bug is present. For some reason the narrator that comes afterwards is visible, but then the game isn't (this hasn't changed from the behavior I saw originally). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.