6 Sep
2010
6 Sep
'10
8:08 a.m.
http://bugs.winehq.org/show_bug.cgi?id=13490 --- Comment #17 from thunder_8888(a)mail.ru 2010-09-06 03:08:32 CDT --- For fix this bug, we need make wrapped next call: pd3d->DrawPrimitiveUP Before call save fpu rounding mode, make it 0x027F, and after call - restore saved fpu rounding mode. It's already tested on my system with NVIDIA card. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.