https://bugs.winehq.org/show_bug.cgi?id=49233 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #5 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- (In reply to Ker noa from comment #3)
Created attachment 67487 [details] Crashlog
Now it isn't just slow with the modern renderers d3d11&d3d12, but it crashes before the loading screen is reached. Something regarding the multi threading changed in 5.10-staging
Hello, Open a new bug for the new issue (if there isn't one already), and put the new bug number in the depends on field. And for the new issue, a regression test between 5.9-5.10 would help. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.