http://bugs.winehq.org/show_bug.cgi?id=18608 W3ird_N3rd <mailme667(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexd4(a)inbox.lv --- Comment #3 from W3ird_N3rd <mailme667(a)yahoo.co.uk> 2009-06-14 14:25:33 --- Finally! Regression testing was, as I feared, quite difficult. With help from the IRC channel I figured it out eventually and fixed the wiki. Removing and re-applying the freetype patch before and after every bisect is a bit of a pain. The price (in terms of sleep) was high. But here we are. 03ae71dad9dd8fad886c7b818b46de2c4287ec40 is first bad commit commit 03ae71dad9dd8fad886c7b818b46de2c4287ec40 Author: Alexander Dorofeyev <alexd4(a)inbox.lv> Date: Wed Aug 20 21:51:41 2008 +0300 wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY. It indicates support of colorkey transparency on textures, so set it because wined3d supports it. Fixes transparency problems in Forsaken. :040000 040000 399b30a598674f708003dbf4c692caad0eadafca 3563d1ecab4b3b7d9b7c4eaaf9b2d65abdf6af3e M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.