8 Jan
2009
8 Jan
'09
7:56 a.m.
http://bugs.winehq.org/show_bug.cgi?id=16844 --- Comment #4 from H. Verbeet <hverbeet(a)gmail.com> 2009-01-08 07:56:18 ---
GL_ALIASED_POINT_SIZE_RANGE = 1, 2047 GL_SMOOTH_POINT_SIZE_RANGE = 1, 1
We use GL_POINT_SIZE_RANGE to retrieve the point size limit in wined3d, which is the same as GL_SMOOTH_POINT_SIZE_RANGE. Although I think it's weird that the driver reports such a small range, we should probably be using GL_ALIASED_POINT_SIZE_RANGE instead. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.