https://bugs.winehq.org/show_bug.cgi?id=26468 Christopher Thielen <cthielen(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cthielen(a)gmail.com --- Comment #7 from Christopher Thielen <cthielen(a)gmail.com> --- Is Wine simply passing through the OpenGL calls? Does that imply the order-of-polygons bug is a driver issue as I'm experiencing it as well and the problem does not happen using the OpenGL renderer on the same hardware on Windows, nor in the Linux version of Descent 3. Just to confirm, it's a Mesa bug then? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.