http://bugs.winehq.org/show_bug.cgi?id=27078 Alexey Loukianov <mooroon2(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mooroon2(a)mail.ru --- Comment #1 from Alexey Loukianov <mooroon2(a)mail.ru> 2011-10-30 07:22:03 CDT --- Steam version of LIMBO game also require both native d3dx9_43.dll and native d3dcompiler_43.dll. Trying to use native d3dx9_43.dll + builtin d3dcompiler_43.dll makes game fail at start complaining about "Vertex shader error" (same error as when trying to run the game without native dlls overrides). Having only native d3dcompiler_43.dll and builtin d3dx9_43.dll results in game crash at startup. Installing both native d3dx9_43.dll and d3dcompiler_43.dll fixes the problem and allows the game to work flawlessly. I don't see a point in reporting a separate bug about DirectX *_43.dll for LIMBO as it is a general deficiency in Wines' DirectX9 implementation that affects a broad range of apps (two are known so far: NFS:World and LIMBO). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.