11 May
2009
11 May
'09
11:13 a.m.
http://bugs.winehq.org/show_bug.cgi?id=17919 --- Comment #6 from H. Verbeet <hverbeet(a)gmail.com> 2009-05-11 06:13:21 --- (In reply to comment #5)
Yes, it works. However, before this regression point, disabling HDR is not necessary.
Did HDR work though? The reason could simply be that the game didn't try to use this code path before. I'd certainly expect those cards to support post pixelshader blending on GL_RGBA16F_ARB targets. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.