28 Jul
2025
28 Jul
'25
7:33 p.m.
http://bugs.winehq.org/show_bug.cgi?id=58460 --- Comment #4 from Svyatpro <svyatpro(a)gmail.com> --- Adding registry key "renderer=GDI" helps. But it should always return no3D if the device has poor OGL capabilities. Despite this current WineD3D implementation tries to load GL renderer. Why is it so? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.