11 Feb
2014
11 Feb
'14
8:59 p.m.
http://bugs.winehq.org/show_bug.cgi?id=24517 --- Comment #39 from Berillions <berillions(a)gmail.com> --- (In reply to comment #38)
Awesome job! Looking forward to D3D11CreateDevice() implementation! And hopefully, we'll be able to play ACIII in a few years.
This year will be awesome. So, i tried these commits with a d3d10 game first gen (understand a game at the beginning of d3d10) => Assassin's Creed Unfortunatly, it does not work, it crash at launch. But i know that d3d10/d3d10_core and d3d10_1 are not fully implemented. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.