20 Mar
2015
20 Mar
'15
2:56 a.m.
https://bugs.winehq.org/show_bug.cgi?id=12400 --- Comment #28 from Shmerl <shtetldik(a)gmail.com> --- Created attachment 51068 --> https://bugs.winehq.org/attachment.cgi?id=51068 Registry fix to disable vertex shaders Thanks to Ganni1987 from GOG forum who found a workaround for this old bug with disabling vertex shaders. In HKEY_CURRENT_USER\Software\Wine\Direct3D create MaxShaderModelVS (type of DWORD) and set it to 0 (for details about shaders settings, see http://wiki.winehq.org/UsefulRegistryKeys ). See attachment for easy reg file to import. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.