http://bugs.winehq.org/show_bug.cgi?id=18092 --- Comment #4 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2009-04-19 04:15:12 --- (In reply to comment #3) No, the surface of cars looks fine with or without multisampling in GRID demo. Output looks different. The lines below just disappeared fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 417 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.