http://bugs.winehq.org/show_bug.cgi?id=12929 Matteo Modesti <mattemod(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan(a)codeweavers.com --- Comment #80 from Matteo Modesti <mattemod(a)gmail.com> 2008-07-19 05:19:18 --- With today's GIT (wine-1.1.1-147-gb3f4091) I can run Morrowind without commenting out GL_ATI_envmap_bumpmap, probably thanks to commit f981afd7d316612a821891d2ec92dc7155175be9. It still prints fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet on the shell, but at least it works without commenting out anything... Maybe the same thing can be done to GL_ATI_separate_stencil? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.