31 Oct
2014
31 Oct
'14
9:36 a.m.
https://bugs.winehq.org/show_bug.cgi?id=37424 --- Comment #13 from Stefan Dösinger <stefan(a)codeweavers.com> --- It would looks something like trace:d3d:wined3d_device_set_pixel_shader device 0x19a698, shader 0xdeadbeef. I.e., the shader that is set is not NULL. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.