https://bugs.winehq.org/show_bug.cgi?id=39472 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |NOTOURBUG --- Comment #1 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, revisiting. The GL memory leak was most likely a game client bug and fixed some time ago with late 0.5.x or 0.6.x series (current version: 0.6.5.0) I didn't encounter this one for a long time, even after 30+ consecutive games without restart/reconnect. The usage hovers around 500-800 MiB with medium graphics settings. --- snip --- $ watch -n2 nvidia-smi ... Sun May 21 21:26:55 2017 +-----------------------------------------------------------------------------+ | NVIDIA-SMI 367.27 Driver Version: 367.27 | |-------------------------------+----------------------+----------------------+ | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | |===============================+======================+======================| | 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A | | N/A 68C P0 N/A / N/A | 589MiB / 2002MiB | 56% Default | +-------------------------------+----------------------+----------------------+ +-----------------------------------------------------------------------------+ | Processes: GPU Memory | | GPU PID Type Process name Usage | |=============================================================================| | 0 12453 G /usr/libexec/Xorg 21MiB | | 0 12947 G ...mes\World_of_Warships\worldofwarships.exe 567MiB | +-----------------------------------------------------------------------------+ --- snip --- Resolving 'upstream'. Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.