https://bugs.winehq.org/show_bug.cgi?id=57104 Bug ID: 57104 Summary: every game I try segfaults in the same way in Experimental WOW64 mode Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: redwindwanderer(a)gmail.com Distribution: --- Created attachment 76986 --> https://bugs.winehq.org/attachment.cgi?id=76986 WINE Experimental WOW64 crash log Hi, I build WINE latest gitlab master branch code in a 64bit-only Debian Stable system. I build it like this: ./configure --enable-win64 --without-x --with-wayland --enable-archs=x86_64,i386 However, any games using Directx crash before even starting (backtrace log attached). Is that expected at this point? Shouldn't many games work by now in experimental WOW64 mode or is it still early days? Thanks! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.