http://bugs.winehq.org/show_bug.cgi?id=33362 Claudio <sick_soul(a)yahoo.it> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sick_soul(a)yahoo.it --- Comment #11 from Claudio <sick_soul(a)yahoo.it> --- I see this as well, with Nvidia Geforce GT 650M, wine-1.7.12-141-gaa22a3c. At the beginning of the Ostagar Tower Scenario, there are explosions on the fortress' walls which scatter debris around. The texture on the debris is often replaced by black boxes. StrictDrawOrdering = enabled, all the rest at default settings. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.