https://bugs.winehq.org/show_bug.cgi?id=42072 --- Comment #17 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Created attachment 58583 --> https://bugs.winehq.org/attachment.cgi?id=58583 +relay,+seh,tid log with the patch reverted (uncompressed 134 M) Erich, thank you for taking your precious time to look at this bug again. I tried the revert patch and can confirm that the game doesn't crash. I used WINEDEBUG=+relay,+seh,+tid when creating a debug log, is that OK? I also added wined3d.* to the RelayExclude registry key which reduced the size of the log considerably. This is the relay log with the reverted patch. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.